New overlords in town, Bruma Studios
12 June 2012
Thanks for visiting BlackMoon, if you are new Welcome! if you aren't Welcome Back!
As you may or may not know, the development of BlackMoon chronicles has been taken over by Bruma Studios, and we are here to stay. We are a small team of 6, and we aim to make this beautiful game as stable, playable and awesome as it clearly has the potential to be. We aren't here to make hollow promises, and we are going to take you through what we are working on every step of the way, so you can keep track of the evolution, and witness as BlackMoon Chronicles grows to release quality and beyond.
This post is a little late coming, so here's a quick update of what we have completed so far:
In addition to this, we have released a higher resolution client, so you can enjoy BlackMoon in all its glory; fixed weapon swing speeds; fixed the patcher; squashed tons and tons of tiny bugs.
So what's coming next?
An installer that works for Windows 7.
Fixing our pathing algorithms so you are not teleported back and forth.
Lots of server stabilisation features.
If you want to follow us here is our facebook fan page:
Join the community:
Or if you find something that needs fixing, please leave a post here:
Thanks, and enjoy BlackMoon
Bruma Studios by Amando Blasco